Profile PictureThi Do
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Frank Maya Rig

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Frank Maya Rig

$5+

Introduction

Frank Maya Rig made by Thi.

Base model and texture by Makar Malicki


Technical Information

Software: Maya 2018+ (or higher)

Rigged body and face using Advanced Skeleton 6.

Face rig using joint structure and it's had ARKit and MetaHuman support.

Can convert to T-pose and ready for Mocap.

The files include:

frank_rig_lowPoly_v1.ma: the rigged with low poly

frank_rig_lowPoly_v1_Tpose_Mocap.ma: the rigged with Human IK definition and Custom Rig ready to Mocap and retarget.

In order to export it to UE, I had create a ExportGrp under Group to help with.

frank_rig_highPoly_v1_toUE.fbx: File export from Maya to UE with high poly (File I use in video test)

Texture (Base Color, Height, Metallic, Normal, Roughness)


Update 01 (2025/03/02):

For Maya 2023+:

  • Change the shape of bending control for better vision.
  • Adding ARKit blendshape for frank on UE file, now you can live link ARKit Frank in UE.
  • Fixing some skin weight issue and clean the file make it run smooth.

Issues and bugs

If you have any rig issues or further questions/ requests, feel free to contact me:

minhlathi304@gmail.com

I will reply ASAP.

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